Gotten over my depression. Now on to something like this.
My first idea where to make a Morrowind TC on the Xbox but that would be too much work in-front of a PC. So then (Or recently) I got the idea to make a Half-Life 2 mod for the original Xbox version. Making mods on the PC is just not enough to fuel me cause it's too easy. I know homebrewing is hard but I figured how to make a Quake mod for the PSP so I can just guess that what to do is-
Take an ISO of Half-Life 2 for the Xbox and tear it open.
Put custom resources inside it like maps and such.
Put it together and learn how to make a homebrew out of it.
If HL1 on the Playstation 2 where moddable (Handicap Slaughter) then it could be hinted that HL2 could be that too. It is Valve after all and they wouldn't just let that opportunity just go to waste. It'll be an achievement to make an Xbox mod but I am confident that it could work. All I'm asking for now is for some pushes forward the right direction. I can try out modding the HL1 homebrew but I still couldn't get it to work.