Hi folks -
Is it possible to "teleport" a func_train entity between, say, path_corners ? I want a train entity to start in one room of my map, and then suddenly appear in another room. Then in the next room, it will again get triggered to follow a path_corner layout. I'm using Spirit, and I juss love it, maybe Spirit has some weird Locus/scripted_trainsequence that could be used for this....?? :