I'm using few models in counter trike map,
the problem is
1- the invisible areas ( blue color) still appearing even i'm using ( render mode = solid and amount=255).
2- the model is not solid i.e. you can pass through
Created 20 years ago2004-06-19 02:38:38 UTC by asadtom
you'll need two specific .dlls, hw.dll and sw.dllYou will indeed. These are updated graphics libraries and are included by default in CS 1.6 (all of Steam, in fact). They're available at the HIT Improvement team site somewhere - ask Vassy, he'll know.
2. What entity do you use to insert a model in your map? Anyways, your non-solid problem can be solved by creating a clip-brush, this will block the players movement too...