Created 20 years ago2004-06-26 19:17:25 UTC by zeeba-G
no, not really.Yes, yes really. Read other posts, It has to do with the game recognising a certain bit (dunno how it works) of teh palette that makes it transparent. The blue is just to designate where it should be transparent on teh texture.
Yes, yes really. Read other posts, It has to do with the game recognising a certain bit (dunno how it works) of teh palette that makes it transparent. The blue is just to designate where it should be transparent on teh texture.It's just hardcoded; the engine draws all the visible pixels on the texture unless the pixel it's color is equal to the last color on the texture's palet. Ofcourse this only occurs when a brush it's rendermode is set to solid.