Posted 20 years ago2004-07-10 04:42:21 UTCPost #40136
Anyone know if I can enlarge the texture window/map info/options window in Hammer because my pathnames are C:ValveSteamSteamAppsRabidmonkey777half-lifevalve and I cannot see which WADs are in use, so I can't tell if I need to wadinclude, or which WAD to remove from my texture list, due to the extremely long pathnames.
Posted 20 years ago2004-07-10 06:32:44 UTCPost #40149
I don't think there is a way to expand that box. However, you can run a compile and your wads are listed in your compile log along with the paths. You actually only need to run the csg part of the compile to get this info, so it can be run very quickly.