Created 20 years ago2004-07-20 17:09:56 UTC by Flaming_Death
The server changes to your custom map, or a client connects while your map is on.
The server looks for a RES file that matches the name of the BSP.
The server loads the RES file and looks for images/sounds/stuff that need to be sent to clients.
If the client machine does not have the specified file(s) (or the file(s) are not the same date/size,) the server will send them to the client.
Once ALL files referenced in the RES file are downloaded by the client, the client connects and is able to play.