Hi!!!, it?s me again!... This time I came up with something really basic (I think) but I can?t manage it!!!. Basically I have one basic problem and one advanced problem... And then a single question but that?s another story and will be told in another post.
-Well, my env_sounds work... But they work whenever they want. I?ve put 5 of them in a double sized door (5 in each side) and 2 of them in single doors (2 in each side... too). Sometimes they work, sometimes they don?t. It?s something very strange, guess it?s something about their placement, their radius value or even that their radius interfiere one with another... Frustrating to enter a huge room and hear your footsteps with echoes. Then enter again from the same place and don?t hear nothing. Can anybody help me with that?.
-And then... Due to a little mispreparation in my map I need to make a changelevel in a little room connecting two areas. How do I do it like in an Half Life outdoors area where the entering door closes, the level changes, and the other door (really in the other level) opens??. Also I?d need it to work in both ways. I think it is done with MM and triggering the changelevel... Anybody help?.
I?ve looked for it in the original HL maps but I can?t remember exactly where they were. If I did, it?s difficult to decipher it :P.
And that?s all.