Hello there,
I've just downloaded Valve Hammer and I've started making a map by following the tutorials on this site. When I got to Beginner 4 (about changing the lighting) It said that if the map was floodlit or fullbright then my map was faulty.
I've been over and over my map again and again and I've followed the tutorial to the letter - but to matter what I do my map is always fullbright.
To try and figure out what the problem was I made a cube, hollowed it out with a wall thickness of 32 and put an info_player_start entity with no light entity and compiled it. And even that was fullbright! Surely a hollowed out cube couldn't have a leak in it?!
In the end I downloaded and example map from the tutorial and compiled that. It turned out fullbright too.
I really don't know what else to do now - I've gone over the steps really carefully to make sure I'm not doing anything wrong but I obviously am
Can anyone help me out with this?
Cheers.
Oh - and nice forum by the way!