I know its unusual to see me asking a question but it's late, I'm tired, and cant possibly imagine the problem's source.
But here goes:
** Executing...
** Command: Change Directory
** Parameters: C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Life
** Executing...
** Command: Copy File
** Parameters: "C:My DocumentsMy Maps2SOHjahzeldm_lego01.map" "C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01.map"
** Executing...
** Command: C:PROGRA~1VALVEH~1HLCSG.EXE
** Parameters: "C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
--- BEGIN hlcsg ---
Command line: C:PROGRA~1VALVEH~1HLCSG.EXE "C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"
= Current hlcsg Settings =
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01.map
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.28 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.66 seconds)
Using WAD File: program filesvalvesteamsteamappsthe_rahzel@yahoo.co.ukhalf-lifespiritletgo.wad
Texture usage is at 0.10 mb (of 4.00 mb MAX)
0.99 seconds elapsed
--- END hlcsg ---
** Executing...
** Command: C:PROGRA~1VALVEH~1HLBSP.EXE
** Parameters: "C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
--- BEGIN hlbsp ---
Command line: C:PROGRA~1VALVEH~1HLBSP.EXE "C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"
= Current hlbsp Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Reading allowable void entities from file 'C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co'
Error: Error opening C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.bsp: No such file or directory
--- END hlbsp ---
** Executing...
** Command: C:PROGRA~1VALVEH~1HLVIS.EXE
** Parameters: -fast "C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"
g_fastvis = true
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
--- BEGIN hlvis ---
Command line: C:PROGRA~1VALVEH~1HLVIS.EXE -fast "C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"
>> There was a problem compiling the map.
>> Check the file C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.log for the cause.
--- END hlvis ---
** Executing...
** Command: C:PROGRA~1VALVEH~1HLRAD.EXE
** Parameters: -extra "C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
--- BEGIN hlrad ---
Command line: C:PROGRA~1VALVEH~1HLRAD.EXE -extra "C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"
>> There was a problem compiling the map.
>> Check the file C:Program FilesValveSteamSteamAppsthe_rahzel@yahoo.co.log for the cause.
--- END hlrad ---
** Executing...
** Command: C:PROGRA~1VALVESTEAMSTEAMA~1THE_RA~1.UKHALF-L~1HL.EXE
** Parameters: -console -game spirit +map "jahzeldm_lego01"
It wont start up the map or compile it.
It eventually tells me it cannot find the map in Half-Life.
Is this becasue the directory is too long because of that stupid Steam?
P.s. Yes, I am making a lego style DM map, and it's coming along well -- apart from this bullshit.