func_button reset Created 19 years ago2004-09-09 22:13:32 UTC by ultrarob ultrarob

Created 19 years ago2004-09-09 22:13:32 UTC by ultrarob ultrarob

Posted 19 years ago2004-09-09 22:13:32 UTC Post #57873
im making a tfc map with a lot of func_button boxes that im using to sort of simulate a breakable, because breakables cant come back. is there a way i can get all the buttons to reset to the same original position when the flag is capped?

what ive tried
a trigger_multiple with the target as the boxes, but that toggles them back and forth. i want them all to go to the same position.

the itg targeted to a trigger_relay targeted to the boxes, same as above.
Posted 19 years ago2004-09-09 22:19:40 UTC Post #57876
Hmm....maybe try a func_train setup to move the boxes, than an env_render to hide the func_trains and show func_buttons or whatnot that are breakable when the trains stop?
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-09-09 22:49:21 UTC Post #57880
ah gee...my 'simple' map is getting more and more complicated. is there anything i can do and keep the button setup?
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