oook
im trying to compile a map for a test run and i can never get the hammer compiler to work(in game it ALLWAYS says map not found)
so i use HLCC (which isa batch complier thingy whatever... it just uses zoners tools to compile)
and the textured lights never work when i use this compiler... how do i get it to work? where should i put my light.rad file thing(that i customized fer certain textures)
ill list the readout...
MAP(where the map im complieng is)
My DocumentsHammerEditRMfns_zzzzzbox.map
BSP DIR
My DocumentsSierraCounter-Strikensmaps
tools
My DocumentsHammerEditzhlt253-17
half-life
My DocumentsSierraCounter-Strikecstrike.exe
commands
-game ns -console -dev