New mod Created 20 years ago2004-10-08 14:12:12 UTC by Valak Valak

Created 20 years ago2004-10-08 14:12:12 UTC by Valak Valak

Posted 20 years ago2004-10-08 14:12:12 UTC Post #64870
Ok guys, I've played HL for years, had the HL:Uplink and CS pack-in disk with an ATI card, that got me hooked. Just recently got back into it. I've decided to make a mod. The story, which just popped into my head literally now, is that you're a scientist in charge of the data operations department; you basically keep the computer systems running all over the facility. While called to a problem somewhere around the administration levels, you come across some rather shady corporate information. This mod will be set about a year or so before the Black Mesa Incident. GMan or whomever would then try to eliminate you, and you have to escape the facility alive in order to warn the public, or die trying. This mod (hopefully) will use familiar areas of Black Mesa, and even all-new ones, possibly exposing some more secrets, and more of the facility (like where's the main front door?? lol.)Anyways, I can handle mapping somewhat. Still fairly new, but I seem to have picked up on it pretty quick. Have a two room map so far, an office and a security anteroom. Anyone, coders, mappers, artists, even story authors are more than welcome to help, and rest assured I will gladly do my share of the load. Contact me at leebd@mailbox.sc.edu, or on AOL IM at Goldeneye485.

Image links:

http://img.photobucket.com/albums/v145/Arrakis/scr1.jpg

http://img.photobucket.com/albums/v145/Arrakis/scr2.jpg

http://img.photobucket.com/albums/v145/Arrakis/scr3.jpg (marine is just a placeholder in-joke/scripting test.)
Posted 20 years ago2004-10-08 14:28:13 UTC Post #64872
Nice pics.
Posted 20 years ago2004-10-08 14:36:29 UTC Post #64873
It's very......yea.
Prefaby.
Lacking architecture.
Posted 20 years ago2004-10-08 16:17:47 UTC Post #64883
Those maps look very prefabbed and too less thought for detail. Are you sure you have what it takes to create a mod? Perhaps it's better to start out small and slowly get the hang of mapping. As you're just getting started, I wouldn't advise you to start a mod already.

Texture artists, modellers and coders aren't likely to jump right into one of the many beginner-mods. Most of these mods never make it so you won't attract good artists anyway.

I don't say this to discourage you, rather to warn you. Don't start with too heavy projects, you'll soon find yourself being overwhelmed. It's best to start with small maps, expand to larger maps or even to mappacks, get a hang of the other areas of modding (texturing, modelling, coding)... just one step at a time...

Oh, and a little tip: look at other, good, mappers. It's easier to learn things when you do so. It may also inspire you.
Have you checked out Nightwatch already? If not, you really should search for that mod, just to see what a total modification takes... that mod is in production for well over 2 years, with almost 30 people working on it. Still sure you want to start with a mod immediatly? ;)
Posted 20 years ago2004-10-08 21:26:47 UTC Post #64933
Ok, lemme rephrase here. After looking around, my project falls more under the definition of a map rather than a mod. So, yea, just wanted to clear that up.
Posted 20 years ago2004-10-11 14:04:10 UTC Post #65431
Hey chicken_man, your email was acting up, so I've uploaded the map I have to the vault. See what you can do with it, or add to it. There are leaks, I covered them with a skybox b/c I never could find where they were coming from, tried pointfile and fullbright, but the fullbright area showed a spot that I had already filled in, so idk. Anyways, the directory structure for the Containment and valve folders are correct, the valve folder contains a model you'll need. Just extract those two to the Half-Life folder. The other stuff is the Hammer files, just stick those in your maps folder, or wherever you keep your maps.
Posted 20 years ago2004-10-11 18:28:22 UTC Post #65469
Please do not start on a MOD til you are ready.

Wait until you can really do something great.

Most of us here are not there yet, including me. Most anyone is not. Only a few people are, and only SlayerA and Tlax have.
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