Is there any way to allign/set up a texture so it is mirrored? I have made one brush and applied a texture (texture reads danger) to it, I then coppied the brush and and moved it to the opposite side of the map. The texture appears mirrored. And it seems no matter how I rotate it or play with texture settings it stays mirrored. The problem also seems to stay when I create a new brush and texture it.
|<]side1 side2[>|
|________________________| Appears as it should on side 1.