I have some textures that I'd like to blink on and off... I have the texture able to be toggled by a button... it does switch on and off... The problem is that it still emits light, even when it's off. I have tried adding light_spot or light entities in different combinations. I want it to be yellow normally and red when the emergency occurs... familiar, I know. I've tried yellow lights on and red lights "initially dark" and hooked them with multimanagers, but they don't switch when the button is pushed. I can tell that there is a change in lighting, but it's barely perceptible. I am a bit rushed right now, so this may not make sense, but any help is appreciated... oh, yes, I read the tutorials... they just don't seem to be helping with this.