The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Razorback
by
Windawz
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Entities
Created
20 years ago
2003-12-11 14:52:57 UTC
by
MiNcE
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2003-12-11 14:52:57 UTC
by
MiNcE
MiNcE
Posted
20 years ago
2003-12-11 14:52:57 UTC
Post #7285
Hey all, What is the entity that is used for weapons. I would like to have weapons sitting on the group so they can be picked up, what entity do I use?
MiNcE
Seventh-Monkey
Posted
20 years ago
2003-12-11 14:54:53 UTC
Post #7286
For what mod? Standard HL is
weapon_weaponname
and CS is
armory_entity
.
Seventh-Monkey
Pretty nifty
MiNcE
Posted
20 years ago
2003-12-11 15:14:08 UTC
Post #7288
Thanks for the help
MiNcE
Seventh-Monkey
Posted
20 years ago
2003-12-11 15:46:06 UTC
Post #7290
No problemo.
Seventh-Monkey
Pretty nifty
kol
Posted
20 years ago
2003-12-11 17:02:58 UTC
Post #7300
Or, you can use weaponbox
kol
pepper
Posted
20 years ago
2003-12-11 17:27:48 UTC
Post #7311
ore a cycler if iam right in cs
pepper
Seventh-Monkey
Posted
20 years ago
2003-12-11 17:36:50 UTC
Post #7318
I think that'd just be to display it. Wouldn't actually behave as a weapon.
Seventh-Monkey
Pretty nifty
You must be logged in to post a response.