moveing belts Created 19 years ago2004-11-16 15:01:53 UTC by killer487554 killer487554

Created 19 years ago2004-11-16 15:01:53 UTC by killer487554 killer487554

Posted 19 years ago2004-11-16 15:01:53 UTC Post #73442
I whant to have a belt drivven fan.I know how to make a fan but how do I make A belt that spins round.(not in circals)like a proper belt does? :)
Posted 19 years ago2004-11-17 12:37:51 UTC Post #73593
any one know?Is it even possible in HL or spirit?
Posted 19 years ago2004-11-17 12:54:39 UTC Post #73596
You can't with HL, that i'm positive of. Spirit? You could try.
Posted 19 years ago2004-11-17 13:23:41 UTC Post #73602
I have spirit but I can`t find a guide for the new entity yet.I am looking right now.If anyone knows of a good one pls tell me. :)
Posted 19 years ago2004-11-17 19:30:35 UTC Post #73652
YOU COULD HAVE JUST THE TEXTURE MOVE LIKE IN WATER OR SOMETHIN AND IT WILLL LOOK LIKE ITS SPINNING
:| :|
Posted 19 years ago2004-11-17 20:59:49 UTC Post #73657
You could do it with some clever tracktrain work, methinks.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-11-17 22:21:30 UTC Post #73684
Have you tried just having the fan move independantly, and making the belt a conveyor? just like a bunch of different brushes in the shape..
Tetsu0 Tetsu0Positive Chaos
Posted 19 years ago2004-11-18 13:16:28 UTC Post #73729
1.How do I do what Fox said?
2.Experts may be able to do it but my object makeing skills and tracktrain skills are not able to make it look good as it is a tight corner that isn`t many units in radious.May work in large places that you can not get near too.
3.The fan is independent. A conveyer can`t have coners like mine.If any one has spirit(It`s a spirit map) and would like to see where the belt and fan are and the angle and stuff say so and I will put it in the vault. :)
Posted 19 years ago2004-11-18 14:29:14 UTC Post #73734
use block tool and make a cylinder. use hollow tool on the cylinder. ungroup and get rid of the two unwanted peices. Than select all and tie to entity func_conveyor.
if your face features look crappy. click the face properties tool. click treat as one ,check face, than check world. and should look good.
Posted 19 years ago2004-11-18 14:43:41 UTC Post #73735
dont hollow cylinders! NEVER HOLLOW OR CARVE CYLINDERS!
Posted 19 years ago2004-11-18 15:53:00 UTC Post #73740
I know that.Also that gives me a circle dosen`t it.I wan`t this shoet of shape. _______
/
?                ?
 _________/
Posted 19 years ago2004-11-18 15:53:38 UTC Post #73741
WTF. I wish it wouldn`t rearange it / / /
Posted 19 years ago2004-11-18 16:12:52 UTC Post #73744
im sure if you put it into a
it would work.
Posted 19 years ago2004-11-18 17:09:07 UTC Post #73760
how u do that??
Posted 19 years ago2004-11-18 18:18:43 UTC Post #73764
Read the forum help
And while you're at it, read Forum posting too, you need it.

I would link to masterofpuppets "How to not be a complete n00b" guide, but I can't seem to find it.. deleted?
Posted 19 years ago2004-11-18 18:23:33 UTC Post #73765
that don`t help me make the belt driven fan does it
Posted 19 years ago2004-11-19 10:55:14 UTC Post #73828
use block tool and make a cylinder. use hollow tool on the cylinder. ungroup and get rid of the two unwanted peices.
The arch tool does a lot better job of this. For a cylinder set it to 360 degrees. But for what I think you're wanting killer, try making two 50 degree arches then rotate them into the correct position. You can always vertex manipulate the arches to get the "exact shape you want.
Posted 19 years ago2004-11-19 13:08:29 UTC Post #73847
one prb with that.If it is spining it will rotate around a point (origin brush).How to I make it go between the axel for the fan and the other one when the belt can not be a circle?(wrong shape)I will put the map in the vault as map1.As I am building some new rooms in some places i have put things in just to stop leaks and save u time.There is only one fan in the map so I shouldn`t be hard to find.The belt brushs r already there. :)
Posted 19 years ago2004-11-19 13:16:02 UTC Post #73848
it wont help you get your fan working, but it will help people understand you and not regard you as a complete noobwank.
Posted 19 years ago2004-11-19 13:20:31 UTC Post #73850
THE FAN WORKS!!!I have already said that!It`s the belt I need help with! :(
Posted 19 years ago2004-11-19 13:28:07 UTC Post #73851
How many times has it got to be said--- USE A SCROLLTEXTURE and tie it to a func_conveyer, and set the angles correctly OK ;)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 19 years ago2004-11-19 13:40:49 UTC Post #73854
what the hell is a SCROLLTEXTURE
You must be logged in to post a response.