skies Created 19 years ago2004-12-05 15:28:59 UTC by Habboi Habboi

Created 19 years ago2004-12-05 15:28:59 UTC by Habboi Habboi

Posted 19 years ago2004-12-05 15:28:59 UTC Post #76475
i want to know the names of the skies in css as i have tried looking everywhere but cannot find them so i have to have outdoor maps with a black sky!

Thanks
Habboi HabboiSticky White Love Glue
Posted 19 years ago2004-12-05 16:34:16 UTC Post #76499
its weird though as i have tried names that are even as a texture

hard to explain
Habboi HabboiSticky White Love Glue
Posted 19 years ago2004-12-05 17:45:07 UTC Post #76528
Looked in the CS:S gcf?
Posted 19 years ago2004-12-05 22:15:10 UTC Post #76560
You could look in the textures. Just type in "skybox" and you'll get a bunch of textures. Use the text just after the skybox/ and before the last 2 letters. All the textures a grouped together for the different sides of the skybox. The last 2 letters tell you what part of the sky they will be: top, left, right, ect.
EG;
The texture "skybox/italybk", I'm pretty sure bk means back. If you want to use the italy sky, simply put "italy" in the skybox texture name.
Posted 19 years ago2004-12-05 22:20:35 UTC Post #76561
It does inded mean back.

Ft - Front
Bk - Back
Lf - Left
Rt - Right
Up - Up
Dn - Down
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-12-06 07:30:09 UTC Post #76601
so ok then i understand where you getting at so i set it up like this:

I have a hollow cube, i put the texture 'skybox' on it
I then go to map properties and type in skybox_italy or is it skybox/italy

or do i do this:

I have a hollow cube, i put the different textures on eachside depending on the texture i choose e.g. bk goes at the back end of the cube etc

and then i go to map properties and type in skybox/italy depending on whether i used it or not e.g. i may use the texture called 'skybox/dust

I know its hard to understand what im saying but it would help me ever so much and ill test both and see if they work thanks :D
Habboi HabboiSticky White Love Glue
Posted 19 years ago2004-12-06 09:38:19 UTC Post #76610
Create a hollowed box with the null texture,
Go inside the box,
Now use the "Sky" texture(colored light blue) on the inside of the box
Now go to your "map properties" (Located in the edit menu I think)
and set it up, type your skyname in the correct loacation--

skynameup skynamedn..etc.. would be

just "skyname" ok. and there you have it.
Unbreakable UnbreakableWindows 7.9 Rating!
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