HL2 Entities [closed] Created 19 years ago2004-12-05 16:02:04 UTC by TheBlackViper TheBlackViper

Created 19 years ago2004-12-05 16:02:04 UTC by TheBlackViper TheBlackViper

Posted 19 years ago2004-12-05 16:02:04 UTC Post #76482
I've been looking everywhere onlie and i cant find an entity guide, so i was wondering what entity you use to create an airboat or buggy. Thanks
Posted 19 years ago2004-12-05 16:07:07 UTC Post #76484
prop_vehicle_jeep
prop_vehicle_airboat
Posted 19 years ago2004-12-05 16:26:46 UTC Post #76491
oh thanks
Posted 19 years ago2004-12-05 16:28:54 UTC Post #76493
heh heh
Habboi HabboiSticky White Love Glue
Posted 19 years ago2004-12-05 16:36:06 UTC Post #76500
what about making barrels and milk jugs and all that crap that is laying around?
Posted 19 years ago2004-12-05 16:42:17 UTC Post #76502
there all models and yuo can use these entities!

prop_static
props_physics_multiplayer

and then click on properties and then model
a box should appear with a list of models to use and the rubbish you are looking for is in the folder called props_junk
Habboi HabboiSticky White Love Glue
Posted 19 years ago2004-12-05 16:55:15 UTC Post #76512
That's the best answer I've seen from you yet, habboi, good going :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-05 16:57:41 UTC Post #76513
danke and thats nice coming from a guy who knows everything
Habboi HabboiSticky White Love Glue
Posted 19 years ago2004-12-05 16:58:28 UTC Post #76514
You can also use prop_physics for a normal SP map, the MP ones are designed to use less resources.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-12-05 17:01:00 UTC Post #76516
grade 'A' for Mr Rabid

Answer straight from the text book!
Habboi HabboiSticky White Love Glue
Posted 19 years ago2004-12-05 17:17:35 UTC Post #76522
habboi, your only purpose round here right now seems to be to think up new and inventive remarks on peoples answers.
Posted 19 years ago2004-12-05 17:50:33 UTC Post #76530
Yes, select a fgd in options.
Posted 19 years ago2004-12-05 18:14:33 UTC Post #76535
what about the electromagnet from highway 16? I know the entity, but is there any setup required?
Posted 19 years ago2004-12-05 18:24:28 UTC Post #76538
Parent it if you want it to move with a crane or something.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-12-06 04:17:26 UTC Post #76584
if you want to find stuf aboat hl2 look on www.hl2world.com
Posted 19 years ago2004-12-06 05:26:57 UTC Post #76591
I can choose the entity but not actuelly create it. I'm using the New Halflife 2 fgd.
Posted 19 years ago2004-12-06 05:58:24 UTC Post #76593
Just use yer entity tool and click in the 3d view or one of the 2d views.
Posted 19 years ago2004-12-06 12:44:59 UTC Post #76637
Iv done all of that and it just isnt creating for some reason
Posted 19 years ago2004-12-06 12:47:31 UTC Post #76638
Iv done all of that and it just isnt creating for some reason
Posted 19 years ago2004-12-06 13:23:07 UTC Post #76643
Read all in the beginning tutorials.
Posted 19 years ago2004-12-06 13:24:27 UTC Post #76646
habboi, your only purpose round here right now seems to be to think up new and inventive remarks on peoples answers.
and i say that just after you provide a coherent and helpful answer.

:zonked:
Posted 19 years ago2005-05-31 15:11:28 UTC Post #111982
I'm afraid this forum shouldn't be here.would the modulator put it in HL2 mapping questions. :P
Instant Mix Instant MixTitle commitment issues
Posted 19 years ago2005-05-31 16:48:50 UTC Post #112003
Um, this thread is so old it was created before we had an HL2 forum section.

Don't revive threads this old. Consider it your first warning.

Manually moving threads is a hassle, I'm going to just close this instead.
RabidMonkey RabidMonkeymapmapmapfapmap
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