Ok... so I compiled the map (yea yea, I checked off the "Don't Run the Game After Compiling" thing) and it compiles the .txt, .vmf, .bsp and .prt to my C:Program FilesSteamSteamAppsUsernamesourcesdkhl2mp_sample_contentmaps...
So now that I did that, I'm supposed to open Half-Life 2 DeathMatch (via Steam of course) and open up my console and type in "map mapname" and it should open, right? Well if that's so, it won't work. I'm getting a "Map name doesn't exist or is invalid"...
Any input would be much heart