hl2 compiling with hammer Created 19 years ago2005-01-12 19:18:50 UTC by cyanide cyanide

Created 19 years ago2005-01-12 19:18:50 UTC by cyanide cyanide

Posted 19 years ago2005-01-12 19:18:50 UTC Post #83448
I can compile with 'run bsp' on but when i put the other options on (VIS and RAD), it takes AGES to compileand run.
Is this normal or is something wrong?

(pentium4 2.40GHz
512 ram
gforce4200 Ti
runs hl2 fine)
Posted 19 years ago2005-01-12 19:24:32 UTC Post #83450
Depends entirely upon the map, but yes, it can take a long time, hours and hours for large complex maps.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-16 02:26:24 UTC Post #84085
No, I don't think it's the map size...
I have the same problem. When I make any sized level, with anymore then one entity, it takes for EVERY to compile. I go into task manager, and stop "wis.exe" other wise it sits there and counts:
1...2...3...4...5... and on and on. :(
Does anyone know how to fix this?
Posted 19 years ago2005-01-16 06:25:50 UTC Post #84104
It's vvis.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-16 07:04:00 UTC Post #84109
Run -fast on VIS for non-final compiles.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-01-16 22:03:29 UTC Post #84223
But my other computer doesn't do this... It doesn't have this problem, but the models are black, so I don't use that comp. I'll try running VIS on fast and see if that helps any.

Thanks
-FoxFire
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