when i compile sometimes it gets the the loading screen , cursor doesnt dissapear and its froze up. Heres the log ( MODELS didnt stop it from loading and the sky and reflections work fine)
** Executing...
** Command: "c:program filessteamsteamappsmyusersourcesdkbinvbsp.exe"
** Parameters: -game "c:program filessteamsteamappsmyuserhalf-life 2hl2" "C:Documents and SettingsMyfolderMy DocumentsHL Stuffhl2mapshl_buildingjump"
Valve Software - vbsp.exe (Dec 15 2004)
1 threads
materialPath: c:program filessteamsteamappsmyuserhalf-life 2hl2materials
Loading C:Documents and SettingsMyfolderMy DocumentsHL Stuffhl2mapshl_buildingjump.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:Documents and SettingsMyfolderMy DocumentsHL Stuffhl2mapshl_buildingjump.prt...done (0)
Creating default cubemaps for env_cubemap using skybox sky_day01_07...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (255320 bytes)
Error! prop_static using model "models/props_c17/FurnitureShelf001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_c17/FurnitureShelf001a.mdl"!
Error! prop_static using model "models/props_c17/FurnitureFridge001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_c17/FurnitureFridge001a.mdl"!
Error! prop_static using model "models/props_c17/canisterchunk02a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_c17/canisterchunk02a.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Writing C:Documents and SettingsMyfolderMy DocumentsHL Stuffhl2mapshl_buildingjump.bsp
14 seconds elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 7
** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsMyfolderMy DocumentsHL Stuffhl2mapshl_buildingjump.bsp" "c:program filessteamsteamappsmyuserhalf-life 2hl2mapshl_buildingjump.bsp"
** Executing...
** Command: "c:program filessteamsteamappsmyuserhalf-life 2hl2.exe"
** Parameters: -game "c:program filessteamsteamappsmyuserhalf-life 2hl2" +map "hl_buildingjump"