how do i make textures? Created 19 years ago2005-01-18 22:58:00 UTC by FoxFrost FoxFrost

Created 19 years ago2005-01-18 22:58:00 UTC by FoxFrost FoxFrost

Posted 19 years ago2005-01-18 22:58:00 UTC Post #84503
I was wondering how i make custom textures and what programs to use Etc so i need help on reformating them and all the stuff in the process please help i need help guickly.
thanks :lol: :lol: :lol: :lol:
Posted 19 years ago2005-01-19 00:10:09 UTC Post #84508
Check Snarkpit's tutorial.

You use PS or whatever, IrfanView or something to change it to TGA, and vTEX/XWAD.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-01-19 04:14:14 UTC Post #84517
Here is a tutorial wiht photoshop and wally:
http://www.twhl.co.za/tutorial.php?id=29
Posted 19 years ago2005-01-19 06:11:51 UTC Post #84520
Unfortunately, HL2 uses a different method with the materials system.

vTEX/XWAD will create files in the forms of vtf and vmt. the vtf is the texture itself, in a modified targa format. the vmt file is a simple text file that defines all attribues of the texture - what lighting method it will use (VertexLitGeneric or Lightmapped Generic, for models and world respectively) and any additional info, like what sort of shader it should have, or to render a certain portion of the texture invisible for alpha-textures.
RabidMonkey RabidMonkeymapmapmapfapmap
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