ok here is my problem. I want to make something that triggers several things when the player walks through it. i think in HL1 that i would use a multi manager, but here im not sure what to do. heres what i want to happen. player triggers alarm which consists of a flashing light and buzzer. it would also start some combine in motion following their paths which leads through a door that bursts open at just the right time. if someone could tell me what entities to use or direct me to a tut that would be great. ive already checked with the release notes and stuff but didnt find anything.
Thanks