Crosshairs (newbie question) Created 19 years ago2005-03-13 21:23:53 UTC by Nosforatu Nosforatu

Created 19 years ago2005-03-13 21:23:53 UTC by Nosforatu Nosforatu

Posted 19 years ago2005-03-13 21:23:53 UTC Post #96703
I've been following this sites tutorials for a couple days now, very good work here!

I've got what I'm sure will amount to a load of laughs. My map doesn't have any weapon crosshairs when I test it. Like when using the M4, there is no aim crosshairs..

How do I do that?

Thanks,

Nos
Posted 19 years ago2005-03-13 21:53:43 UTC Post #96714
There's an M4 in HL? (unless your talking about CS/HL HD pack)

Anyways...if your testing it from VHE, it is probably in Single Player mode. To fix that, change/add "+deathmatch 0" to "+deathmatch 1" or alternatively, you could put an "item_suit" entity right at the spawn.
Posted 19 years ago2005-03-13 22:14:42 UTC Post #96715
Ooops, sorry, yes... I'm designing for CS.

I wasn't testing from the VHE, but loading the map with my run command. The "item_suit" entity was exactly what I was looking for...

Thanks!

Nos
Posted 19 years ago2005-03-14 00:22:21 UTC Post #96730
I think you would also want the "Not in DM" flag for HL-ers. Also, sometimes, the item_suit method would be better because then you can use Single-Player-only cheats like noclip, gl_wireframe/r_drawflat, etc.
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