SO... Now I decided make models... Cool...
But I have a problem with the texture...
I can't put the texture on the model...
I use the 3dsMAX...
There I make the model and put the texture on it...
My model appear perfect on viewport...
So... I export the .smd with the plug-in inlaid on the Half-Life SDK...
I make the batch file to convert a .SMD on .MDL file...
He show me a error... "Can't found texture null.bmp"...
But the texture applied on the model has other name... alien_sh.bmp...
The bmp is 8bit and has 256x256...
When I open the .mdl on HLViewerModel the model (geometry) appear perfect, but the texture don't appear correctly...
What's going wrong???