Stress Test Difference? Created 19 years ago2005-03-29 14:38:26 UTC by Habboi Habboi

Created 19 years ago2005-03-29 14:38:26 UTC by Habboi Habboi

Posted 19 years ago2005-03-29 14:38:26 UTC Post #99888
I don't know why but does the map used for stress testing look so much better than any other map?

The graphics look almost superb...
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-03-29 17:16:52 UTC Post #99930
Because they're designed to stress your hardware as much as possible. I doubt it'd run at a playable framerate in-game where it ran there (sound, A.I., etc. is pretty straining).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-29 19:39:27 UTC Post #99978
Still, there must be an entity that makes the walls look so good :S

I mean I used the same texture, placed env_cubemap and it looks well not so good I guess :S

I might have to check the vmf of the stress test to see if it has stuff I don't know :S
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-03-29 20:54:45 UTC Post #99998
Ever heard of bumpmapping? It's probably the _a texture, and you're using the _b one. I've had it happen before.
RabidMonkey RabidMonkeymapmapmapfapmap
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