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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Glowing Sphere
Created
18 years ago
2005-12-21 20:09:52 UTC
by
TawnosPrime
Forums
HL Engine Discussion
View Thread
Created
18 years ago
2005-12-21 20:09:52 UTC
by
TawnosPrime
TawnosPrime
Posted
18 years ago
2005-12-21 20:09:52 UTC
Post #153786
I'm workin' on a map in which there is a glowing ball of energy floating in the center. So far I've been unable to make the ball glow. how can this be achieved?
TawnosPrime
I...AM...CANADIAN!
TheGrimReafer
Posted
18 years ago
2005-12-21 20:12:23 UTC
Post #153788
a glow sprite in the middle of it?
TheGrimReafer
ADMININATOR
BrattyLord
Posted
18 years ago
2005-12-21 20:14:21 UTC
Post #153791
Make it Additive.
BrattyLord
TawnosPrime
Posted
18 years ago
2005-12-21 20:20:53 UTC
Post #153794
Ok, I'll give those a try. Thanx
TawnosPrime
I...AM...CANADIAN!
inventrex
Posted
18 years ago
2005-12-21 23:38:59 UTC
Post #153826
Using env_sprite will be better, you can scale it.
inventrex
alexb911
Posted
18 years ago
2005-12-22 06:55:07 UTC
Post #153887
yeah... env_sprite, although too big and it goes pixlated, althouogh you could always put, say, 4 in, in a pattern
alexb911
Elon Yariv
Posted
18 years ago
2005-12-22 07:19:07 UTC
Post #153888
Use the nhth.spr it's perfect for your perpose.
Elon Yariv
TawnosPrime
Posted
18 years ago
2005-12-27 13:16:34 UTC
Post #154824
I just got around to trying the env_sprite w/ nhth.spr (I've been busy) and CS was unable to find it. Where can I?
TawnosPrime
I...AM...CANADIAN!
Elon Yariv
Posted
18 years ago
2005-12-27 14:42:03 UTC
Post #154845
Oh... hmmm it's a Hl1 sprite
Edit:
This is the nhth.spr:
Elon Yariv
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