fire sprite wont appear in map Created 18 years ago2006-01-12 04:24:03 UTC by L o D L o D

Created 18 years ago2006-01-12 04:24:03 UTC by L o D L o D

Posted 18 years ago2006-01-12 04:24:03 UTC Post #157566
I added some fire sprites to my map. they are env_sprite entities, set as glow. The first couple of compiles, they worked fine. Now they show up in my hammer editor, and they look perfect, but when I compile the map, they're not in the map! I dont see any errors in my compile log. Can someone please help me? Did I disable something to where I can't see sprites or something? I need the fire for a fireplace. Any help is appreciated. I checked the flame tutorial, and I don't even have the sprite it uses, and I checked the entity tutorial and still nothing.

Dave.
Posted 18 years ago2006-01-12 05:07:30 UTC Post #157568
Make sure the render amount is between 1-255.(1 wont be noticible alot try 200) Also the glow render mode means the sprite will grow and fade away as you walk away from it, use additive.(both blue/black parts aren't rendered and it can the render amout affect the sprite)

Post in your entity's attributes!
Posted 18 years ago2006-01-12 05:33:20 UTC Post #157572
omg dude, I love you. You totally fixed it. Make this man a moderator or something. Thanks bro!
Posted 18 years ago2006-01-12 05:54:38 UTC Post #157573
Also the glow render mode means the sprite will grow and fade away as you walk away from it
No, that only applies to env_glows.
Posted 18 years ago2006-01-12 06:28:51 UTC Post #157576
Nope, I once did the same with env_sprites!

No problem L O D. :)
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