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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
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UrbaNebula
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Chat messages question
Created
7 years ago
2016-12-24 18:29:58 UTC
by
EsprimoP
Forums
HL Engine Discussion
View Thread
Created
7 years ago
2016-12-24 18:29:58 UTC
by
EsprimoP
EsprimoP
Posted
7 years ago
2016-12-24 18:29:58 UTC
Post #332842
Where is/are the code/s for displaying chat messages located in? In which dll does the compiled code end up as well?
EsprimoP
wEight
seedee
Posted
7 years ago
2016-12-24 19:23:50 UTC
Post #332845
Which chat messages?
seedee
Solokiller
Posted
7 years ago
2016-12-24 19:28:19 UTC
Post #332846
The SayText network message is used to send chat to all players. On the client side, the CHudSayText::MsgFunc_SayText method receives that message.
See
https://github.com/ValveSoftware/halflife/blob/5d761709a31ce1e71488f2668321de05f791b405/cl_dll/saytext.cpp#L166
for more information, the CHudSayText class takes care of chat history and drawing.
Solokiller
EsprimoP
Posted
7 years ago
2016-12-24 19:56:13 UTC
Post #332848
Yes, SayText, thanks, I'll check it out.
EsprimoP
wEight
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