Hey there,
I'm somewhat new to mapping, and I want to understand some of what you can do in Hammer editor.
My first question:
For a func_door I want to assign a particular movesound that is not available in the move sound list. How can I give the game a path to a sound that I would like the door to sound like when it moves? Is it possible to browse a sound that automatically gets repeated until the door is finished moving?
Greetings
qd