First things first: English isn't my mother tongue so I'm sorry if it's not very good.
Using J.A.C.K Hammer Editor, Steam edition, for GoldSRC.
I have two maps, let's say Map 1 and Map 2. In both maps I have a trigger_changelevel (Map 1: test_changelevel1; Map 2: test_changelevel2) which are a simple AAATrigger block enabled when I walk on it, which are working (going in load the other expected map). Both map have an info_landmark (same name, landmark).
So in both map, the trigger_changelevel are working, but my problem is where I do spawn:
Map 1 => Map 2: It works very well, I load the map and I can move.
Map 2 => Map 1: Sadly, it doesn't works as expected. If I go this way I'm stuck in Map 1 into the floor or a wall or the ceilling. No matter how I move the info_landmark.
I tried to tweak this problem by making the landmark coordinate on both map @0,0,0 but it doesn't seems to work very well, still stuck.
I started to think the coordinate of the info_landmark wasn't important and I did a simple test: on Map 1 I move a bit the info_landmark just to see where I would be teleported from Map 2 to Map 1, but it creates another problem: now from Map 1 to Map 2 I'm stuck in a wall, even if I didn't moved the info_landmark on Map 2, only on Map 1.
I tried to understand by reading these:
- https://twhl.info/wiki/page/trigger_changelevel
- https://twhl.info/wiki/page/info_landmark
- https://twhl.info/wiki/page/Tutorial%3A_Changing_Levels
Any ideas regarding this problem ?
Regards,
Me