So I want to make a mod for Half-Life where you play as the houndeye (my favorite xenian!), but it would be weird if the player was 150 cm. long.
Do you guys know how to change the player's height?
Created 1 year ago2023-07-16 08:26:47 UTC by shreder95ua
v_origin
perhaps?) though I haven't looked much into the view part of the code so I might be wrong there.g_hull_size
in hlcsg/hullfile.cpp
. The three vectors are hull0, hull1, hull2, and hull3 respectively, but we only want to change hull1 (commented as 32x32x72
, standing hull) and hull3 (commented as 32x32x36
, crouching hull). Just halve the Z value in these vectors (i.e. {-16, -16, -36}
=> {-16, -16, -18}
). Then using this new compiler, any new maps compiled with it will produce cliphulls for a player half the original height.