The other day I was making a grunt with one of my turrets, (I use Spirit alot now) but the thing is, I can't seem to work out how to get the god damn turret to stop firing at you when the grunt dies - even if the turret is STILL controllable!
I did everything required, but this is where I think I am going wrong - I put in the grunt's properties the 'Trigger When Death' thing, and the name of my gun. The Turret is set on active ( I thought it deactivates if you trigger it ) but it doesnt. WTF!