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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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autosave/save
Created
20 years ago
2004-05-01 09:45:25 UTC
by
nikos
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-05-01 09:45:25 UTC
by
nikos
nikos
Posted
20 years ago
2004-05-01 09:45:25 UTC
Post #24835
i want the player to be able to click on an object and then it will autosave the game.
how would i do this?
nikos
ZombieLoffe
Posted
20 years ago
2004-05-01 09:54:55 UTC
Post #24836
Make a tirgger_autosave aroudn the button ,and give it a master.
Make the button target the master, who in turn, targets the trigger_autosave.
Tehre you go.
ZombieLoffe
nikos
Posted
20 years ago
2004-05-01 09:57:05 UTC
Post #24838
lovely cheers dude
but... what would the master be? :/
nikos
ZombieLoffe
Posted
20 years ago
2004-05-01 10:12:17 UTC
Post #24840
a
multisource.
ZombieLoffe
nikos
Posted
20 years ago
2004-05-01 10:14:00 UTC
Post #24841
lovely, cheers bud
nikos
Seventh-Monkey
Posted
20 years ago
2004-05-01 11:37:34 UTC
Post #24864
Nice
example map
too - pld jaardsi.
Seventh-Monkey
Pretty nifty
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