Ambient generic Created 19 years ago2004-11-16 07:38:54 UTC by Sajo Sajo

Created 19 years ago2004-11-16 07:38:54 UTC by Sajo Sajo

Posted 19 years ago2004-11-16 07:38:54 UTC Post #73387
I want the ambient generic reply the sound again and again..How can I do that?
Posted 19 years ago2004-11-16 07:58:12 UTC Post #73389
COME OON THERE HAS TO BE SOMEONE WHO KNOWS THIS 22 V?EWS AND NO ANSWERS????
Posted 19 years ago2004-11-16 08:22:36 UTC Post #73391
Shut up.

There's an article on this on the VERC.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-11-16 09:31:01 UTC Post #73394
Ha ha ha, Saco I hope you know that your the first person I have heard seventh say shut-up to!!!
Posted 19 years ago2004-11-16 13:40:30 UTC Post #73418
I get really irritated with him bumping up his own threads after nobody's answered them in half an hour.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-11-16 14:23:23 UTC Post #73432
I really dont care davideo59 I just got the answer anyway :P
Posted 19 years ago2004-11-16 14:29:45 UTC Post #73434
Nice atitude, seventh isn't really that social. (not much of a moderator either---WHERE HERE TO HELP SEVENTH, NOT CRITICISE) ;)
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Posted 19 years ago2004-11-16 14:46:13 UTC Post #73436
Yeah, but we only have so much tolerance for childish behaviors, even for 7th.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 19 years ago2004-11-16 14:48:08 UTC Post #73439
:)
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Posted 19 years ago2004-11-16 17:49:14 UTC Post #73459
that was me again ;)
Posted 19 years ago2004-11-16 18:42:22 UTC Post #73476
http://members.chello.se/zombieloffe/toons/seventh.gif

Where's your sound file located?
What file format is it (should be 11025hz Unsigned 8bit wav mono)?
Did you fuck up in any dumbfucked maner?
Posted 19 years ago2004-11-17 09:38:01 UTC Post #73572
When the hell are you going to make one of me??? (ZL)

ANyways, as for your problem, well you learn from experiencing, and I never had that problem before, sorry can't help ya. :) :(
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Posted 19 years ago2004-11-19 11:07:45 UTC Post #73831
In the future, you can make sure your sound is in the right format by opening it with sound recorder. Click filepropertiesconvert now to save it in the correct format.

As far as your ambient_generic goes, what do you have in the field that tells it what sound to play?
Posted 19 years ago2004-11-19 13:33:05 UTC Post #73852
The sounds should be in

C:/Seirra/HALF-LIFE/modfolder/sounds/customsounds*/sound.wav
*Newly created folder.

Now if it doesnt work, then make sure the path in the ambient_generic is correct and make sure the sound.wav contains no spaces, if this doesn't work then its either your dll code or fgd is leading it to the wrong folders.. OK

OH and maybe you set up hammer for the original half-life instead of your mod---> Always a possibility.

There now check these very carefully ok, OK.
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