The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
crickets in de_aztec
Created
20 years ago
2003-12-17 01:28:21 UTC
by
StupendousMan
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2003-12-17 01:28:21 UTC
by
StupendousMan
StupendousMan
Posted
20 years ago
2003-12-17 01:28:21 UTC
Post #8020
just a little curious, how did they do it in de_aztec where u always kinda hear those crickets in the background?
StupendousMan
Seventh-Monkey
Posted
20 years ago
2003-12-17 03:53:38 UTC
Post #8028
ambient_generic
is what you're looking for.
Seventh-Monkey
Pretty nifty
StupendousMan
Posted
20 years ago
2003-12-17 11:02:54 UTC
Post #8074
oh wow thanks. i feel stupid now..
StupendousMan
Seventh-Monkey
Posted
20 years ago
2003-12-17 13:58:19 UTC
Post #8081
Don't, keep askin' q.s, I like answering them
Seventh-Monkey
Pretty nifty
Skoiler
Posted
20 years ago
2003-12-17 13:59:41 UTC
Post #8085
and be sure to check the flags "hear everywere" or "large radius" so you can hear them on all parts of the map.
Skoiler
kol
Posted
20 years ago
2003-12-17 16:10:45 UTC
Post #8120
you can also mess around with the pitch setting to give you crickets on speed or crickets on spliff
kol
StupendousMan
Posted
20 years ago
2003-12-17 17:05:58 UTC
Post #8127
haha cool thanks!
StupendousMan
You must be logged in to post a response.