Invisible Wall

Half-Life HL
Invisible Wall by paulkennedy
Posted 20 years ago2004-10-07 20:49:25 UTC • Examples • Half-Life
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Name
Invisible Wall
By
paulkennedy paulkennedy
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
20 years ago2004-10-07 20:49:25 UTC
Updated
20 years ago2004-10-07 20:49:25 UTC
Views
3906
Downloads
974
Comments
8
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I put an invisible wall in this map using a func_illusionary entity and giving one side {invisible texture (I think I could've used {blue also) and gave the other side a cement texture. Even though this invisible wall is quite obvious, if you fiddled with the lighting and put it in a good place, I think it could be pretty cool in mp maps. Remember the good 'ol days with Doom? As I recal, there were a couple of invisible wall in that game too. I've never seen this done before, but I could be wrong. I'm surprised I haven't.

8 Comments

Commented 20 years ago2004-10-08 18:03:12 UTC Comment #4358
ummm isnt this basic maping skill and you could use clip couldnt you or is this a different example
Commented 20 years ago2004-10-08 20:36:49 UTC Comment #4361
This is kinda the opposite. You can move and fire through this one. The cool thing is that from one other side you can see through it, but when you start shooting them people on the other side won't know where you are. Yeah, it's pretty basic mapping but I think it's a cool idea. Besides, that's why it's in examples. You haven't seen any basic mapping skills in there before?
Commented 20 years ago2004-10-09 03:39:40 UTC Comment #4369
Nice technique to have in the examples vault, even if it is dated.
Commented 20 years ago2004-10-09 04:33:28 UTC Comment #4370
Dated?
Deceased I think.:P
Anyway, good work.
Commented 20 years ago2004-10-09 09:38:47 UTC Comment #4371
oh i see well done paul
Commented 20 years ago2004-10-09 22:39:41 UTC Comment #4384
Seventh made one of these way back...
Commented 20 years ago2004-10-14 14:51:23 UTC Comment #4509
Yeah, I made one-way-glass, kinda like a one-way-mirror but the 'opaque' side didn'a reflect. Messed up anyway, the file deleted itself. This'll do.
Commented 19 years ago2005-01-27 08:48:48 UTC Comment #5734
could be good for stealth map, when you go behind you can see enemy but they can see you.

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