Switchable Texture Lights with ZHLT 3.2

Half-Life HL
Switchable Texture Lights with ZHLT 3.2 by The Mad Carrot
Posted 19 years ago2005-06-16 03:37:55 UTC • Examples • Half-Life
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Name
Switchable Texture Lights with ZHLT 3.2
By
The Mad Carrot The Mad Carrot
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
19 years ago2005-06-16 03:37:55 UTC
Updated
19 years ago2005-10-09 08:24:57 UTC
Views
4072
Downloads
1101
Comments
6
Download

This is an example map i made for elon yariv. It features an example of how to make a TV screen switchable using a custom made texture. When the player hits the button, the screen goes off, and the orange color dissapears, and vica versa.

6 Comments

Commented 19 years ago2005-06-16 06:11:56 UTC Comment #7774
Thank, Muzzleflash!!
Commented 19 years ago2005-06-16 09:30:35 UTC Comment #7778
Only one thing it's funny to see my desktop on a TV screen!!
Commented 19 years ago2005-06-16 15:47:03 UTC Comment #7783
Nice example, but -250 forum points for no screenie! :P
Commented 19 years ago2005-06-17 19:16:26 UTC Comment #7808
Muzzie, If you look at BJ's example, it's actually the exact same thing. But whatever, your's is more clealy explained imo.
Commented 19 years ago2005-10-09 07:14:47 UTC Comment #9379
Nice example! :)
Commented 14 years ago2010-07-21 08:12:18 UTC Comment #10085
big deal, on light bulb

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