Map name: Basetown
Gamemode: Payload
Author: Dr. Orange
Installation instructions:
Extract all the files in the downloaded archive to your "<steam installation path>/SteamApps/common/Team Fortress 2/tf" directory
or your server game file directory (I've never used the Source Dedicated Server or any other server software, so I don't
know how it works really).
Description:
This is the first map for TF2 I've made that I've decided to finalize and release.
I chosed the payload gamemode for the map becuase it's my favourite gamemode in the game.
I hope I'll make more maps for Team Fortress 2 in the future.
License:
Do not redistribute the map without permission from the author.
Do not claim the map as your own.
Feel free to use it on your server. If you do, I would appreciate it if you told me, but it's not necessary.
Other notes:
The second checkpoint is supposed to be an nearly impossible chokepoint. It semmed as a good idea at the moment. I might
remove the first RED spawnpoint if I get enough feedback about it.
The map have bot support, so if you don't have anyone else to play with, just type "tf_bot_add number" into the console to add some bots to play with.
The power lines appeared as full bright when i was running around, but they looked fine in spec mode. Saw some texture clipping bugs and light chops here and there; i'll post them monday, if not tomorrow.
Edit: I just realized i never commented on your stuff before and i hope you don't take the above in the wrong way