Commented 20 years ago2004-03-07 01:21:31 UTCComment #1171
Someone else had a problem like this.. with a TFC map I am assuming you are talking about the cage. Func_brushes and model entities interact strangely. To fix this you are going to have to think outside the cage... Try placing a clip or monsterclip? brush under the Sci and killing it at the same time the door opens. Not a good fix, and prone to problems, but it might work. Or put an invisible func_door under the sci and trigger it to move quickly...
Commented 20 years ago2004-03-07 16:25:41 UTCComment #1178
I managed a fix using a multimanager and a trigger_push... it seems doors / walls / whatever get stuck if the sci is standing on it. A tiny properly timed push, and bye-bye sci guy!
I am assuming you are talking about the cage.
Func_brushes and model entities interact strangely.
To fix this you are going to have to think outside the cage...
Try placing a clip or monsterclip? brush under the Sci and killing it at the same time the door opens. Not a good fix, and prone to problems, but it might work.
Or put an invisible func_door under the sci and trigger it to move quickly...