CLIP Last edited 4 years ago2020-03-05 01:16:25 UTC

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The CLIP tool texture creates a clip plane (invisible wall) that a player cannot move through, but can shoot through. This texture affects all four cliphulls. Clip brushes can not exist outside the world, so keep them inside of your map.
func_illusionary based railings with CLIP brushesfunc_illusionary based railings with CLIP brushes
They can be used to smooth out walls and terrain so the player doesn't get stuck, or to prevent the player from getting into areas he shouldn't.
Terrain with CLIP brushesTerrain with CLIP brushes
In Counter-Strike, weapons can still be dropped through clip planes. Solutions for weapon and bomb stuck spots include creating a func_detail textured with NULL. Since details are converted to world geometry, models can't be rendered inside of these brushes. You could either move the origin of the model outside of the brush, or convert it into a func_wall.

See also

1 Comment

Commented 2 months ago2024-08-28 15:40:34 UTC Comment #106342
Creepy ass icon

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