Goldsource Error: Host_Error: Bad String Last edited 16 years ago2008-04-26 14:57:24 UTC

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ORIGINAL TITLE: Host_Error: Bad String

This rare error only happens in game/server mode when sprites, models, sounds, or text strings (but not all strings!) are initialized and precached. If the string/name for the sprite, model, sound, or miscellaneous text string either starts with a non-printable ASCII character, or is 0 length (ie: starts with a non-printable null ASCII character), then the error will occur.

Solution: search thru entities like env_glow, env_sprite, ambient_generic, env_shooter, etc. - anything the engine has to precache a file for the bad name.

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