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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
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Category: Error Guides
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Category: Error Guides
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Goldsource Errors
(100)
Review Required
(96)
Source Errors
(4)
Pages in this category
Error: Texture axis perpendicular to face
Goldsource Error: "Clip Brush....."
Goldsource Error: "Could not validate Half-Life"
Goldsource Error: "Line ... is incomplete (did you place a " inside an entity string?)"
Goldsource Error: "MAX_TRI_EDGES", "MAX_TRI_POINTS", or "MAX_TRI_TRIS"
Goldsource Error: "miptex >= loadmodel->numtextures"
Goldsource Error: "WARNING: Unable to load ***.wad"
Goldsource Error: "couldnt`read texlights f
Goldsource Error: "file read failure"
Goldsource Error: "Invalid Argument"
Goldsource Error: "LoadPortals: failed to r
Goldsource Error: "Mod_LoadBrushModel:maps/
Goldsource Error: "Mod-NumforName: xxxx.mdl
Goldsource Error: "Origin Brush....."
Goldsource Error: "Portal file xxxxxx does
Goldsource Error: "textures xxxxxxx is not
Goldsource Error: "tiny penetration in Hull
Goldsource Error: "unmatched key value"
Goldsource Error: "unmatched target field (
Goldsource Error: "Warning: No entities exi
Goldsource Error: allocblock:full
Goldsource Error: Can't hear my train sounds
Goldsource Error: Can't Select 3D Window
Goldsource Error: Cannot find pts file
Goldsource Error: Coplanar Plane
Goldsource Error: custom file has wrong number o
Goldsource Error: dark hand or black weapon or player model
Goldsource Error: Decal will not work
Goldsource Error: Edge with both face id's alrea
Goldsource Error: emit_sound : pitch 346 ;;; [i]
Goldsource Error: Empty Entity, ;;; Solid Entit
Goldsource Error: Empty Map
Goldsource Error: entity flickering ;;; [i]or[/i
Goldsource Error: Entity Limitation notes:
Goldsource Error: Entity xxx, Brush x: SKY brush
Goldsource Error: Error: ParseEntity: EOF withou
Goldsource Error: Error: too many entities ;;; [
Goldsource Error: Exceeded MAX_MAP_CLIPNODES
Goldsource Error: Exceeded MAX_SWITCHED_LIGHTS
Goldsource Error: Floating point division by zer
Goldsource Error: Green "flies" around a monster, player, or model
Goldsource Error: had 5 small blobs of white, ye
Goldsource Error: Hammer crashes on startup
Goldsource Error: Hammer Editor problems
Goldsource Error: host error : PF_setview_1:not
Goldsource Error: HOST ERROR: PF_precache_model_
Goldsource Error: Host_Changelevel2: Couldn't lo
Goldsource Error: host_error backward mins/maxs
Goldsource Error: Host_Error: Bad String
Goldsource Error: Host_error: UserMsg: Not Prese
Goldsource Error: I cannot hear my wavs ;;; [i]o
Goldsource Error: I cannot see my textures
Goldsource Error: I push button/trigger in game
Goldsource Error: Larger than expected texture
Goldsource Error: leaf portals saw into leaf
Goldsource Error: Lightmap for Texture aaatrigge
Goldsource Error: MakeNodePortal:new portal was
Goldsource Error: Malformed face normal
Goldsource Error: Malloc Block: Full
Goldsource Error: Max_leaf_faces
Goldsource Error: Memory allocation failure
Goldsource Error: Mod_LoadSpriteGroup: interval&
Goldsource Error: Mod_parseMarksurfaces: bad sur
Goldsource Error: My compiler askes for a wad I
Goldsource Error: My SKY is flashing, distorted
Goldsource Error: my textures are checkered or h
Goldsource Error: my textures far off get lines
Goldsource Error: no free edicts ;;; [i]or[/i]
Goldsource Error: no HUD
Goldsource Error: node graph out of date, rebuil
Goldsource Error: NON-Solid Set To Glow
Goldsource Error: Parsing Entity 0, expected '{'
Goldsource Error: R_LoadSky: Couldn't load gfx/e
Goldsource Error: ReadSurfs (line 99416): 32189
Goldsource Error: S_Findname - out of sfx_t
Goldsource Error: Sentence or pitch shift ignore
Goldsource Error: SerializeRMF()v2.2 tried to lo
Goldsource Error: short ### edges
Goldsource Error: short ### surfaces
Goldsource Error: ShutdownOpenGL-wglMakeCurrent
Goldsource Error: sound overrun
Goldsource Error: Spawned a NULL entity
Goldsource Error: sprites problems
Goldsource Error: SubdivideFace: didn't split th
Goldsource Error: sv_recursivehall(hull?)check:b
Goldsource Error: SVC_BAD ;;; [i]or[/i] ;;; &quo
Goldsource Error: SZ_Getspace Overflow on netcha
Goldsource Error: Textures overlap in WC/Hammer
Goldsource Error: The box is empty
Goldsource Error: there is no bsp/Map not found
Goldsource Error: tracker UI not valid, not load
Goldsource Error: Unknown Command: VMod Enable
Goldsource Error: velocity too low on func_pusha
Goldsource Error: W_GetLumpinfo: font0 not found
Goldsource Error: Warning: ChopWinding: Rejected
Goldsource Error: WARNING: Texture lump "xx
Goldsource Error: Warning: Too many direct light
Goldsource Error: WARNING! sound/mapsounds/arc_t
Goldsource Error: z_malloc failed on allocation
Goldsource Error:bad animating texture (<texture name>)
Source Error: "Error! prop_static using model "***", which must be used on a dynamic entity (i.e. prop_physics)"
Source Error: CSGO Lighting Issue
Source Error: Map '(map name)' bsp version 2
Source Error: Too many detail props emitted