HDR Last edited 16 years ago2008-04-27 08:59:31 UTC

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HDR is the common name for High-Definition Range dynamic lighting. This is an advanced method of realtime lighting. While not yet finalized in being implemented into the Source Engine, it will be showcased in the "Lost Coast" level from VALVe.

1 Comment

Commented 2 years ago2022-05-02 12:52:48 UTC Comment #104368
HDR in the Source games does not (or did not? It's been a while since I messed with Source) work the same way as HDR in modern games and movies, see https://www.reddit.com/r/buildapc/comments/67bby1/eli5_if_hdr_was_a_thing_featured_in_halflife_2/

and

https://youtu.be/frBNnNWEbyk

I will get around to updating this article eventually. Or will you 🫵 beat me to it?

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