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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
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Map
Last edited
5 years ago
2018-06-15 12:17:21 UTC
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A map is the entirety of the space in which a
GoldSrc
or
Source
game level exists. They are composed of
brushes
and
entities
. Mapping is the act of creating these spaces and the levels therein.
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