Skin
Last edited 6 months ago2024-06-12 01:37:34 UTC
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A
skin can mean:
- Another name for the texture(s) applied to a model.
- A custom replacement for default models in any game/mod. (Note that custom skins are a client-side-only resource and will not be seen by any other players in multiplayer, unless defined otherwise by the server.)
- In mapping, the key value you may be able to use to select one of the skin groups in an entity displaying a model, such as
cycler
.
- Also in mapping, the key value to specify the contents of some brush entities e.g.
func_water
. It's weird that it's named skin
but that's how it is.
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