Tools and Resources Last edited 2 years ago2022-10-11 09:12:26 UTC

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Mapping

Editors

Game Data Files

In order to use an editor for more than empty rooms, you'll need a FGD! An FGD file contains the definitions of the entities in a game/mod so you can create a map for it.

Compile Tools

Macros and Generators

Tools that generates map geometry outside of editors, or modifies maps between the editing and compiling steps.

Decompile Tools

Please do not use decompile tools to steal other people's maps! However, they are useful tools for seeing how certain entities are used.

Post-compile Tools

Textures and Sprites

Modelling

Programming

Viewers

Additional Resources

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