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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
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TWHL Tower 2
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Category: VERC - mapping > Mapping > VERC Archive > Images Required > Tutorials > VERC - Half-Life
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Archived Articles
(12)
Examples Required
(6)
Textures
(1)
Pages in this category
VERC: 'Glowing' Texture Lights
VERC: Better Sprites With Env_Beam
VERC: Cool Looking Dripping Water
VERC: Creating A Locked Door
VERC: Detail textures in Half-Life
VERC: Elevator No. 2
VERC: Glass and Transparency
VERC: Glowing Sprites
VERC: Hint Brush Tutorial
VERC: Magic Cargo Container
VERC: Monster Health
VERC: Motion Blur Effect