func_nogrenades (Team Fortress Classic)
Last edited 16 years ago2008-05-04 03:44:32 UTC
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Brush EntityNogrenades let's you define an area of the map that excludes grenade use.
Attributes
- Name(targetname) (targetname) - assigning a name allows you to Killtarget this entity.
Flags
Inputs
Outputs
Notes
- - As with func_nobuild, this entity allows you to define an area where grenades do not work. Areas of the map you want to protect from grenades should be covered with this brush.<BR>- If you target this entity with a Killtarget, then it will dissapear, however it cannot be turned back on or toggled. Once killed, then that's it!
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