Creates a bomb target with a limited radius (256 Hammer units) around the placement of the entity. If there is a bomb target in your map then one of the Terrorists will spawn with a bomb when each round begins (creating a defuse map type).
Due to it's limited, unchangeable radius and lack of a target field, this entity is not as powerful as a
func_bomb_target.
Notes
- It is a good idea to make sure the bomb cannot be planted in water (whether it can be placed directly into it or dropped off an edge on plant into it). The bomb will not explode when the timer runs down if it is in water.